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TBC Anniversary Dungeons Guide: All 16 by Level, Location, Rep

All TBC Anniversary dungeons by level: entrances, door keys, reputation per dungeon, heroic keys at Honored and a 60-70 dungeon leveling route.

TBC Anniversary Dungeons Guide: All 16 by Level, Location, Rep
In this guide 12 sections
THE GUIDE

Quick summary

  • TBC Anniversary dungeons: 16 in total. 15 are open now; Magisters' Terrace arrives with Phase 4 (Sunwell), which has no date yet (Warcraft Tavern).
  • They sit in five hubs plus the Isle of Quel'Danas: Hellfire Citadel, Coilfang Reservoir, Auchindoun, the Caverns of Time and Tempest Keep.
  • Minimum levels run from 58 (Hellfire Ramparts, Blood Furnace) to 68 (Black Morass, Arcatraz, Magisters' Terrace).
  • Three have locked doors. Shattered Halls, Shadow Labyrinth and Arcatraz need a key or a Rogue. The Tempest Keep dungeons also need flying.
  • For a dungeon-only 60–70 route, run Blood Furnace, Slave Pens, Mana-Tombs, Sethekk Halls, Shadow Labyrinth and Steamvault.
  • Phase 3.5 (October 22) made heroics easier: every heroic is at its final tuning and every heroic key needs only Honored.

Find every dungeon by level

Dungeon Hub Min level Ideal level Bosses Reputation
Hellfire Ramparts Hellfire Citadel 58 60–62 3 Honor Hold or Thrallmar
The Blood Furnace Hellfire Citadel 58 61–63 3 Honor Hold or Thrallmar
The Slave Pens Coilfang Reservoir 59 62–64 3 Cenarion Expedition
The Underbog Coilfang Reservoir 60 63–65 4 Cenarion Expedition
Mana-Tombs Auchindoun 62 64–66 3 (4 on Heroic) The Consortium
Auchenai Crypts Auchindoun 63 65–67 2 Lower City
Old Hillsbrad Foothills Caverns of Time 64 66–68 3 Keepers of Time
Sethekk Halls Auchindoun 65 67–69 2 (3 on Heroic) Lower City
The Shattered Halls Hellfire Citadel 67 70 4 Honor Hold or Thrallmar
The Steamvault Coilfang Reservoir 67 70 3 Cenarion Expedition
Shadow Labyrinth Auchindoun 67 70 4 Lower City
The Mechanar Tempest Keep 67 70 5 The Sha'tar
The Botanica Tempest Keep 67 70 5 The Sha'tar
The Black Morass Caverns of Time 68 69–70 3 Keepers of Time
The Arcatraz Tempest Keep 68 70 4 The Sha'tar
Magisters' Terrace (Phase 4) Isle of Quel'Danas 68 70 4 Shattered Sun Offensive

Levels, bosses and hubs are from Warcraft Tavern.

Get to each entrance

Hellfire Citadel (Hellfire Peninsula)

Hellfire Citadel is the fel orc fortress in the middle of Hellfire Peninsula. It holds Ramparts, Blood Furnace, Shattered Halls and the Magtheridon raid (Warcraft Tavern). Ramparts is a short, linear first dungeon. Blood Furnace is a step up, with tighter pulls. Shattered Halls is behind a locked gate that needs the Shattered Halls Key or a Rogue.

Coilfang Reservoir (Zangarmarsh)

Swim down through the pipe in the middle of Serpent Lake. Warcraft Tavern places Slave Pens on the far left as you enter, Underbog on the far right and Steamvault just left of center. Serpentshrine Cavern is in the same hub.

Auchindoun (Terokkar Forest)

Auchindoun is in the Bone Wastes in southern Terokkar. Mana-Tombs is on the north side, Auchenai Crypts on the west, Sethekk Halls on the east and Shadow Labyrinth on the south. The Shadow Labyrinth Key drops at the end of Sethekk Halls, or a Rogue can pick the lock.

Caverns of Time (Tanaris)

This is the only TBC hub in Azeroth. Old Hillsbrad Foothills ("Escape from Durnholde Keep") is the entrance with colorful trees. The Black Morass ("Opening of the Dark Portal") has the statue and vines. You first need the Caverns of Time intro quest, and Black Morass opens only after the chain takes you through Old Hillsbrad (Warcraft Tavern).

Tempest Keep (Netherstorm)

Mechanar (purple), Botanica (blue) and Arcatraz (red) float on platforms. Warcraft Tavern says all three need flying, even on Normal, and you can't be summoned up. Arcatraz also needs the Key to the Arcatraz or a Rogue. See our flying mount guide.

Isle of Quel'Danas (Phase 4)

Magisters' Terrace has no reputation requirement for Normal. Icy Veins says Heroic needs a Normal quest chain first. Our Sunwell Plateau and Phase 4 guide covers the Isle.

Rank difficulty inside each hub

Warcraft Tavern describes each wing. Here is what that means for your run order:

Hub Easiest Middle Hardest Warcraft Tavern's note
Hellfire Citadel Ramparts Blood Furnace Shattered Halls Ramparts is "quick, linear." Blood Furnace has "tighter pulls and more dangerous trash." Shattered Halls challenges "even coordinated groups"
Coilfang Reservoir Slave Pens Underbog Steamvault Slave Pens has an "open layout and manageable pulls," which makes it good for farming
Auchindoun Mana-Tombs Crypts, Sethekk Shadow Labyrinth Sethekk is "crowded with trash." Slabs is the most challenging Auchindoun wing
Caverns of Time Old Hillsbrad — Black Morass Black Morass is gated behind the Old Hillsbrad chain
Tempest Keep Mechanar Botanica Arcatraz Mechanar is "dense and efficient" for reputation, experience and gold

Example. A group that just hit 67 and wants Sha'tar reputation runs Mechanar first because it's the densest Tempest Keep wing. They save Arcatraz for when someone has the key, or bring a Rogue with Lockpicking.

Plan for heroic-only bosses

On Heroic, Warcraft Tavern marks Mana-Tombs and Sethekk Halls as having an extra boss. In Sethekk, a Druid has to summon Anzu, who can drop Reins of the Raven Lord. If your group plans to farm that mount later, bring a Druid to Sethekk on Heroic. Heroic requirements are covered in our heroic dungeons and keys guide.

Know the door keys and gates

Dungeon Gate How to open it Source
Shattered Halls Locked gate Shattered Halls Key quest chain, a Rogue, or ghost-walking past the gate after dying Warcraft Tavern
Shadow Labyrinth Locked door Shadow Labyrinth Key from the end of Sethekk Halls, or a Rogue Warcraft Tavern
Arcatraz Locked door Key to the Arcatraz chain in Netherstorm, or a Rogue Warcraft Tavern
Black Morass Quest Caverns of Time intro plus clearing Old Hillsbrad Warcraft Tavern
Mechanar, Botanica, Arcatraz Floating platform Flying mount Warcraft Tavern
All Heroics Level 70 plus a key Faction key at Honored since October 22 Icy Veins

The Rogue option needs a high enough Lockpicking skill, so bring a Rogue who has kept it trained.

Level from 60 to 70 in dungeons

This route favors dungeons with more mobs per run, because that means more experience and reputation per clear. It is one sensible order, not the only one; quests outside each dungeon add a lot of experience on the first run.

Level Dungeon Goal
60–61 The Blood Furnace Keep running until Honored with Honor Hold or Thrallmar, even after 61. Use Ramparts if your group is undergeared
61–65 The Slave Pens About four levels. More mobs per clear than Underbog
65–66 Mana-Tombs Quests outside: Safety Is Job One, Undercutting the Competition, then the escort Someone Else's Hard Work Pays Off
66–69 Sethekk Halls Watch for crowd control casters and mobs that come back as ghosts
68–69 (optional) Old Hillsbrad, then Black Morass For melee groups: Latro's Shifting Sword and Hourglass of the Unraveller
69 Shadow Labyrinth Keep running until Lower City Revered
69–70 The Steamvault Ding 70, then stay until Cenarion Expedition Revered

What's changed in 2026. Older routes add a break at 68 for the Karazhan attunement and its key fragments in Shadow Labyrinth, Steamvault and Arcatraz. Wowhead reported that Phase 3 removed previous-phase attunements, so Karazhan is open without one, and the October 22 update removed the Black Temple and Hyjal attunements too. Heroic keys now need Honored, not Revered. Honored in Lower City and Cenarion Expedition is enough for keys; Revered still pays off for the faction vendors.

Example. A Warlock, a Rogue, a Feral tank, a Resto Shaman and a Fury Warrior start at 60. They follow the table, skip the old 68 Karazhan break, and leave Shadow Labyrinth once Lower City hits Honored if nobody wants the Revered rewards. They reach Steamvault with Lower City, Cenarion Expedition and their Hellfire faction at Honored, ready to buy all three heroic keys at 70.

Build the group

Any tank, healer and three DPS can run the route. For speed, commit to one damage type:

Group type Strengths Buff classes
Physical Little downtime because few players need mana Shaman (Windfury Totem), Warrior (Battle Shout), Feral Druid (Leader of the Pack), Paladin, Hunter
Spell More crowd control and AoE Casters stacked around shared spell buffs

Shamans don't learn Bloodlust or Heroism until 70, so don't plan around it while leveling. If you're unsure which spec to bring at 70, the DPS tier list explains what each spec adds to a group.

Pick a dungeon by goal

Goal Best dungeon Why
First dungeon at 58–60 Hellfire Ramparts Short and linear (Warcraft Tavern)
XP and Hellfire reputation Blood Furnace More mobs than Ramparts
Cenarion Expedition reputation Slave Pens, later Steamvault Open layout, fast pulls
Lower City reputation Sethekk Halls, Shadow Labyrinth Same hub, back to back
Sha'tar reputation at 70 Mechanar Warcraft Tavern calls it dense and efficient
Melee weapon Black Morass Latro's Shifting Sword
Consortium reputation Heroic Mana-Tombs The only dungeon that gives Consortium kill rep
Mount chances Heroic Sethekk (Raven Lord, Druid summon), Heroic Magisters' Terrace (Swift White Hawkstrider) Warcraft Tavern

Reputation details are in our Cenarion Expedition, Consortium, Honor Hold and Thrallmar, Sha'tar and Keepers of Time guides. Crafters who need dungeon-only plans, such as the Felsteel Gloves from Auchenai Crypts in the Blacksmithing leveling guide, should note which wing drops them.

Avoid these mistakes

  • Flying to Tempest Keep without a flying mount. You can't be summoned up (Warcraft Tavern).
  • Skipping mobs. Clearing everything adds up over dozens of runs, in both experience and reputation.
  • Leaving Blood Furnace at 61. Staying to Honored first saves a trip back for the heroic key.
  • Dropping the Shadow Labyrinth Key. It comes from Sethekk Halls, so whoever loots it should keep it.

Boosted, returning and alt players

  • Boosted 58s can start dungeons right away. Ramparts and Blood Furnace both open at 58. Our TBC leveling guide covers mixing quests with dungeons.
  • Returning players should know that guides from 2021 still call for Revered keys and Karazhan attunement. Both changed this year.
  • Fresh 70s heading for raids can use the fresh 70 catch-up guide, which puts heroics, badges and the first raids in order. The first raid steps after heroics are Karazhan and Gruul and Magtheridon.

Every service category for the expansion is on the TBC Anniversary hub.

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FAQ

How many dungeons are in TBC Anniversary? Sixteen. Fifteen are available now, and Magisters' Terrace comes with Phase 4 (Sunwell Plateau).

What's the first dungeon in TBC? Hellfire Ramparts, at minimum level 58 in Hellfire Citadel.

Which TBC dungeons need a key? Shattered Halls, Shadow Labyrinth and Arcatraz have locked doors that need a key or a Rogue. All heroics need a faction key, at Honored since October 22.

Do I need flying for Tempest Keep dungeons? Yes. Mechanar, Botanica and Arcatraz all need a flying mount, even on Normal, and you can't be summoned up.

What's the best TBC dungeon leveling route from 60 to 70? Blood Furnace, Slave Pens, Mana-Tombs, Sethekk Halls, Shadow Labyrinth, then Steamvault, with Old Hillsbrad and Black Morass as an optional detour at 68.

Do I still need the Karazhan attunement? No. Phase 3 removed previous-phase attunements, and Black Temple and Hyjal lost theirs on October 22.

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